Thursday, February 25, 2010

How to Game Like a Pro


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How is that other guy so fast?

How did he react and move so much more accurate then you?

Well, a lot of speed in reaction time and accuracy is practice and natural reaction time which you can only get by spending a lot of time in that certain game or genre of games.

But a lot of it comes from simple hardware upgrades and tweaks! Having that little higher reaction time mouse or anti ghosting keyboard. Having that perfect key layout or preprogrammed gaming pad. Those things make a huge difference.

In my experience, the difference between an average standard mouse and a gaming mouse is as big as the Grand Canyon. The usb connector is usually gold plated for faster connection times and less delay between click and action. The optical sensors are much more active and have a higher resolution. The entire design is build for speed and fast hand and wrist movement. Even the cable is thiner and more flexible to give you the least amount of resistance when moving.

Every little twitch of the wrist can move your mouse cursor across the screen at many times the speed of a regular mouse. Instead of 2 mouse buttons they have 7! All fully programmed to that certain game you're playing. You won't have to reach across the keyboard or click the screen to use a certain skill or switch out weapons. They have it all in reach of their fingers, on the mouse to be clicked in a split second.

Wednesday, February 24, 2010

The Saboteur Tank & APC Locations



Samsung SSD Awesomeness

We took 24 256GB Samsung MLC ssd's and put them in RAID to make this awesome computer! See how we did it, and what the results were! For more information on these drives, check out www.samsungssd.com

Tuesday, February 23, 2010

Aliens vs. Predator Gameplay: Marines Hacking Survival (Single Player) 2010 AvP Video Game

www.youtube.com Click this to watch the Aliens vs. Predator Launch Trailer! Aliens vs. Predator Gameplay: Marines Hacking Survival (Single Player) 2010 avp Video Game Hacking to get through sounds easy right? When your hacking module takes forever, it allows enough time for those pesky Aliens to attack. Lucky for you a shotgun is at your disposal. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Aliens vs Predator 2010 Alien Rebellion Developments UPC 734113003602 029521830897 Versus Sierra Entertainment Fox Interactive First-person shooter Single player multiplayer Microsoft Windows PC Computer Mac OS X OSX video game gameplay footage

How To Make a Video Game - It's Free, and Not as Hard as You Think


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Video Game making has evolved dramatically over the past decade. It used to be a world filled with tedious hours of programming in a language like C. But today there are readily available tools that do all this programming work for you and allow you to focus on the creative task of building a fantasy world game.

Finding and Using the Software

There are many free for public use video game software suites and they are all very similar. If you learn how to use one of them you can readily transfer your skills to the others. And if you are serious about your video game making, the skills you learn with the free software are a good foundation for working with the high-end software tools that the professionals use. You can easily find any number of these free software applications by using a popular search engine. Two of them that I have used are the Genesis game engine and the Reality Factory game development suite.

Five Steps to Making a Video Game

There are five basic steps to making a video game. These are the steps that professional developers take when making a cutting edge game and they are the same steps you take when making a small game that you and your friends can enjoy.

Step One - Design on Paper

The very first thing you have to do when designing a video game is to get it down on paper. This is the most over-looked step and it is also the number one mistake that many budding game designers make. If we compare the process of making a video game to the process of building a house this step would be like drawing up the blueprints. Before building a house you have to get everything into the blueprints so you can know exactly what you are building, where everything goes and what everything looks like. This holds true with game design. Before you start making your video game you have to conceptualize it. You have to draw out on paper what the game looks like, where everything goes and to take this one step further than home building you have to write a script so you can understand what will happen in your game. This script doesn't have to be complex. It can be as easy as "The player has to work his way through the dungeon and find the Sword of Happiness to complete the game".

Maps and Sketches

Your video game is a complete world that a player will be able to walk around in and this means that the first thing you should make is a map of the whole world whether it is an outdoor world or an indoor dungeon-like world. When you do this it gives you a base to start with. When making your video game one of the first things you will do is create a large box that contains your whole world. Inside this box is where you will place all of the various objects of your game. If your map has outdoor areas you will put in it the terrain features like mountains, rivers, bridges and building. If it is strictly an inside world you will map out all of the various rooms.

After you have your overall map completed you can work down into the details. Draw floor plans of any buildings and dungeons. Place the rooms and all the structures. To aid in the visualization of your buildings and rooms you should draw sketches of key areas. Are there temples? What will they look like? What are the unique things about your game? Draw sketches of these. Once all the concepts are detailed, and your vision of the world is created you can begin the actual software creation of your game. This translates your game from its paper version to its computer version.
Professional video game design companies spend an enormous amount of time in this phase of game development. They work out every detail and make drawings and sketches of every room, every character, and every scene. You do not have to design your game with this level of detail but you should make it as detailed as possible. Every hour of work you do in this stage of the process will save you several hours of work in the next step.

Step Two - Building the wire-frame of your game

In this step of creating your video game you make an overall shell that the whole game will be played in. These are the boundaries of the game world. Inside this game world you place all of the inanimate objects whether they be outside terrain features or inside objects like rooms and furniture. This stage is where all of the inanimate objects are created and placed in your computerized world. It is a complete world without any animals, beasts or characters. When you do this you are simply building and placing all the objects where they belong and defining their shape.

This-step is commonly called "wire-framing" because the end result will look like a drawing with many wires in three dimensional locations that define and show all of the various shapes and surfaces of your game. After the wire framing is complete you will bring it to life by applying textures to all the surfaces.

Step Three - Texturing

This "texturing" of the game is a simple process of selecting a surface then choosing a texture that will be applied to it. All game development software comes with a library of ready to used textures that you can choose from and apply to surfaces with a single click of your mouse. Professional game companies spend an extraordinary amount of time creating their own textures and applying them to the wire-frames of their games. It is this texturing that gives a game it's own unique look and feel. It is a very important part of game design and companies have people dedicated to just creating textures for their worlds. Games can be composed of thousands of unique textures and on any professional game development team this job of creating textures is a full time job.

Step Four - Placing entities in your world

Entities are the players in your game or objects in your game that either move or interact with the player. These entities have two unique components that have to be designed -what they look like and what they do. With today's free software you get a whole host of pre-built entities and characters that you can simply drop and drag right into your game. They are complete with their behaviors and their look. A good example of an entity is the avatar of the player. There are available characters that have all their properties already assigned to them. You simply place the character in your world and it is ready to use -and complete with a host of characteristics such as running, jumping and using weapons.

Step Five - Creating your own characters and behaviors

If you want to make a video game you can do it without this step at all. All of the tools are already designed and ready for you to pop right into your game. But if you want to develop your skill further, or if you have very specific requirements of your game that are not readily available, you can create your own characters with programs such as Milkshape. And utilizing scripts that come with your software you can assign unique characteristics and properties to your characters. This will give your game a sense of uniqueness and an individual look and feel. Using the scripts that come with your game does take some time to learn. A script is a low level programming language and you have to learn the rules of how to use them.

Creating a video game is not hard

Once you have downloaded the software you can have a one-room game completed in less than an hour. You can save this game then run it and play it -even share it with your friends. And the beauty of the software is that once you have learned how to make one room the process is exactly the same for making ten or a hundred rooms. You simply stitch them all together and cut doorways between them and you have a big and complex world that you and your friends can adventure in.

The Sky is the Limit

Once you have a good understanding of the basic skills there are any number of directions you can take in your video game making. You can further work on your conceptualizing of games, you can further your artistic skills by creating characters with modeling software, or you can create your own textures for your game. The only limit to your video game making is the scope of your imagination.

Monday, February 22, 2010

Kal vs MVP - OSL RO 36 - Game 1 - Part 1 of 3

YES I KNOW THE SOUND IS LOUD AND YOU HEAR RANDOM COMPUTER NOISES. Forgot to turn it down and mute the other programs. I was freaking out too hard about SC2! Map: Great Barrier Reef Kal (Protoss) vs MVP (Terran)

Rock Band Video Game - Rock Band vs Guitar Hero - Who Wins?


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As everyone knows by now, Rock Band Video Game is out and taking the nation by storm. At least for those who have been able to get their hands on the game thus far. Well, the question that everyone has been dying to have answered follows. Rock Band Video Game vs Guitar Hero ... who wins?

MTV's Boston-based Harmonix thrilled players of the music/rhythm genre when they first came out with their Guitar Hero game. It was so unlike anything that was then available. It was so popular that there have been two subsequent versions, with the latest version just released as Guitar Hero 3.

Well, Harmonix has now gone and outdone themselves with their latest creation, Rock Band the game. Developers wanted to not just come up with another game: they wanted to come up with a way for people to actually play music ... and boy, did they!

Guitar Hero originally came with only a guitar player option, but a slew of tracks to play. It has taken this third version for Guitar Hero developers to finally get around to offering a drum kit. Something that already comes standard with every Rock Band game. Rock Band does another "one upper" by not only including the guitar; it also comes with a microphone kit.

If you were to do a side by side comparison, there are special features each of these games offer. Guitar Hero may offer more songs to shred with the guitar right now (a bit over seventy titles at last count), but Rock Band will be adding new tracks every week. Rock Band also has a better quality soundtrack than Guitar Hero and even though Rock Band video game costs a bit more, it just blows the door off Guitar Hero in overall capabilities. Its multi-player feature looks to be a bit more challenging (and fun) than Guitar Hero's battle mode which pits a player against just the computer. There is also a Tour Mode for Rock Band being set up to run online that Guitar Hero just can't compare with.

There was an actual "Cyber Battle of the Bands" held between both these games at this year's EA gaming convention. The final conclusion, after a four song play-off was that Guitar Hero 3 was hard put just playing catch up to the newest contender on the video gaming block: Rock Band won, hands down!

The ultimate "Battle of the Bands" will actually be played out in the retail arena. With the upcoming holidays, it should be interesting to see if Rock Band continues to outdo Guitar Hero.

Sunday, February 21, 2010

SVR2010 Highlight Reel: This is how THE rivalry ends



Intel Core i7 Extreme Gaming Computer 12GB OCZ Reaper DDR3 XFX 4870x2 Gigabyte EX58 4xRaptor X RAID0

Intel Core I7 Processor XFX HD 4870 X2 Video Card OCZ Reaper 12gb DDR3 (6x2gb) Tri-channel PC16000 2000Mhz 2 x 24" dell Ultrasharp Monitors Tagan BZ Series 1100watts PSU Gigabyte EX58 Extreme Motherboard 4x WD Raptor X on RAID configuration 128k Logitech G19 Gaming Keyboard and Marble Mouse Saitek CYBORG Gaming Mouse Philips 2.1 Surround Speakers Keyboard and Mouse Fellowes black wrist gel Thermaltake Armor+ PC Case Full Tower. Zalman CNPS9900 CPU Cooler Microsoft Wireless Gamepad Thermaltake PCI Fans Seagate 1000gb/Toshiba 320gb external HDD Toshiba HD DVD Rom and Samsung Sata DVDRW Netgear WN121T rangemax USB Wireless adaptor Belkin N1 Vision Router A total of 13 additional fans size from 4cm to 23cm.

Saturday, February 20, 2010

Cheats For Computer Games


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When it comes to games, it's all about winning. Many game players like to cheat, and computer gaming is no exception.

Creators of computer games incorporate the devil's con in every game they design. In technical parlance these are called "cheat codes." These are basically hints that, for example, let you progress to the next stage of the game by just pressing a few keys. It's like those hidden emoticons of various messenger services available on the net, but not in the "official" user books. Yet now there are cheaters' clubs, cheaters' handbooks and guides available at practically every bookshop. Websites are full of such cheat codes.

However, for the discerning and serious gamer, cheat codes are a strict no-no. These are used only if a software bug causes the program to halt or freeze the computer. Developers felt the need for cheat codes to test software against possible malfunctions. In the today's changed scenario, the use of external software and additional hardware to manipulate the settings of games is termed "hacking."

Cheat codes devised for testing the uninterrupted gaming experience are deliberately left behind, sometimes by developers, so that they can be introduced into the next version of the game. Rampant betting on Internet-based interactive games has created forums and clubs spreading awareness about cheat codes for mutual benefit. Most PC games are developed with changes in mind, and it has often been witnessed and endorsed by the gaming industry that modifying games sometimes makes the original better.

Every popular computer game has been modified, and it is certain that cheat codes are here to stay, for better or for worse.

Download World Of Warcraft Full Version Computer Game, Free


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World Of Warcraft is one of the best single and multi player computer games every designed. There are multiple ways in which this game can be downloaded for free on the internet. I have done some research and the tips should save you a lot of research.

Best Ways To Download World Of Warcraft Full Version Free:

1. Game Pass From Real Arcade. The free trial version can simply be registered again and it allows free and unlimited downloads of full games. Games including World of Warcraft and Gears of War. It really is the best service online at the moment for gaming fans.

2. Kazaa. Offers free full version download of the game and it downloads rather quick, often only taking a couple of hours. The only bad thing is this software is not allowed in all countries and often the files can contain viruses and other forms of spyware.

3. Games Warehouse. They charge a little bit for new games. But often with games around two years old from the original release date, they will allow it to be downloaded for free. This is my favourite service, as it also has updates for the world of warcraft with patches.

4. Morpheus. The quality of this service has dropped off a lot lately. Although it still does offer the game free. The download time is slow as well. But it is a valuable alternative all gaming fans will like.

Often the quality of these downloads are near perfect and the only thing you have to check up on is updates and patches to improve the quality of world of warcraft especially when playing online.

Friday, February 19, 2010

What is the Average Video Game Tester Salary?


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Being a professional video game tester is obviously great. You get to play the newest video games and you get paid to do so. Honestly, what more could any gamer ask for? However, the big questions is: how much does a video game tester get paid? After all, if the pay isn't any good, why would a person continue in that line of work?

The average video game tester salary can range from 15-20 thousand dollars per year all the way up to 80-100+ thousand per year. How much a game tester makes is directly related to how many jobs he gets as well as what developers hire him. However, since most game testers work on a job by job basis and not on a contractual salary, let's break down the yearly figure into an hourly and a weekly figure.

Game testers are typically paid $8-20 per hour, depending on their level of experience. For this example, let's take the middle ground and go with $15 per hour for a mid-level tester. Game testers tend to put in a lot of hours each week (40 to 50+), which is usually due to a developer's inflexible deadlines. With that being said, let's say the tester works the typically minimum (40 hours) and is paid the aforementioned $15 per hour of testing work. 40 hours x $15 is a weekly paycheck of $600 dollars, assuming the tester were to work that many hours each week. Sounds like a nice paycheck, right? You bet it does, and most gamers would be thrilled to cash a check like that every week.

The big downside to being a video game tester, as mentioned above, is that your career progresses on a per job basis. You won't get a testing job every month, nor will you get one every week. As a matter of fact, it is fairly common to have a long wait in between many of your testing jobs. So, unless you are at the top of your game and tons of game developers know of you, be prepared to wait in line like all the rest. Fortunately for you though, there is a way to increase the amount of job openings that are available to you, and it's known as networking. To read an article about video game tester networking, click here

Does a career as a professional video game tester peek your interest? Well, it should. Game testing is a great job and anyone who does it will say the same thing. The few drawbacks that come with video game testing don't even come close to making it an "iffy" decision, and that's simply because this career is genuinely fun!

The Detailed Flight Pro Sim Review


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One of the most highly competitive genre is the flight simulation one, also developing in this area is exceedingly difficult, so when new entrants enter into this dog eat dog arena it's exciting to see how they will fair.

Let's look at the newest flight simulation game on the market, which is Flight Pro Sim.

Flight Pro Sim uses 3D and 2D graphics in the views within the planes and helicopters cockpits, it also uses a mixture of still maps from Google(Google maps), and 3D objects for the environments.

The overall visual package of the Flight Pro Sim is quite impressive, some of the well known landmarks are excellent, however some of the random high rise buildings are slightly less inspiring, but to be honest most flight simulators games are like this.

I do prefer game play to graphics to be perfectly honest, but this does tick both boxes for me, all things said I feel that the graphics defiantly hold their own even with the current competition and because of this I'm hooked.

Flight Pro Sim is in a class of it's own when we start talking about it's features, there is such a vast amount of aircraft and helicopters to choose from all with different controls and react exactly how they should do. All of them are spot on in detail as the originals which makes me want to salute the developers for their hard work and what I would expect took weeks of research in.

Not to forget the mention of the amazing amount of airports, cities, unique structures, and landmarks there are all with breath taking results which defiantly gives the more well known competitors a run for their money.

As an added bonus Flight Pro Sim is the online component in it which has been expertly implemented, there are several elements within this area. Two that stood out in the online mode were formation flying and chatting, which to be honest I thought were put together brilliantly.

However the only downside was that it wasn't very busy online which is probably due to it being such a new product, I am fully confident that in the growing weeks and months when more buy this product it will.

Included in the Flight Pro Sim package are free updates which ensures that there is a constant stream of content which compliments the package more.

This is a great game that will appeal to new and veteran flight simulation fans alike.

Thursday, February 18, 2010

Download Call Of Duty 4 Computer Game - Full Version, Free

Call of Duty four is one of the best war games to have ever come out on computer. The game is set in the future and is about both Europe and the United States Of America fighting against Russian extremists and Middle Eastern Insurgents. The game can be played as single and also in the multi player style which is the most popular with fans.

Different Characters Of Call Of Duty 4:

1. Sergeant Paul Jackson. Part of a brigade in the middle east. He is seen through out the first levels the most.

2. Sergeant Mactavish. In the 22nd Regiment. He is seen through out a majority of the game. The most used character in call of duty four.

3. Yasir Al Fulani. He is the president of several fictional middle east rogue states in the game. He can be seen at the start and at the end levels.

Best Ways to buy and download this game:

1. Game Pass by Real Player. The game is expensive and can be downloaded in full version. The download time is short and the quality of the game is perfect. Just use the free trial and you can also download other full version games including world of warcraft.

2. Game Spot. Often this download is less expensive. But they offer technical support and a fantastic forum which makes game play a lot easier. The download time is very short as well. The files downloaded are reliable and do not contain viruses or any other form of spyware like other services.

Make sure you purchase these games as it is only fair on the industry if you do. It makes sure bigger and better games will also come out in the future as well.